Game 5: Forest detectives

Basic Information

Age range: 12–18 years (youth), 55–75 years (elderly)
Number of players: 3–5 teams (3–5 members each)
Duration: 2 hours
Primary focus of the game: Players should solve mysteries related to the forest’s ecosystem while hiking

Materials

  • Trail map with four checkpoints
  • Mystery clue cards for each checkpoint
  • Notebooks and pencils
  • Magnifying glasses (optional)

How to play

  • Teams start at the trailhead with clue cards and notebooks
  • Each checkpoint provides a mystery to solve

Start the Game:

  • Teams move from one checkpoint to another, uncovering and solving clues about forest ecosystems.

Tasks:

Checkpoint 1: Identify three flowers on the trail and explore how they attract pollinators (example: bees, butterflies…).Players will be tasked with identifying three different flowers along the trail. They should observe the flowers closely and note how these flowers may attract pollinators, considering aspects such as color, scent, shape and nectar availability. This should encourage older participants to share their experiences with how flower-pollinator relationships have changed over time, while younger participants bring fresh knowledge of modern environmental issues.

Checkpoint 2: Tracking wildlife – Find and identify evidence of three different animals, such as tracks, feathers or burrows. Players will search for signs of wildlife along the trail, like tracks, feathers or burrows. They should document their findings and attempt to identify the animal responsible for each sign. This task fosters an exchange of knowledge between generations. Older participants can share their experience with animal behavior and tracking, while younger participants can discuss modern wildlife conservation efforts. (15 points for identifying and describing three signs of pests or diseases. The game master will assess the accuracy of identification and understanding of forest health).

Checkpoint 3: Forest crimes- Inspect leaves for signs of pests or diseases using a magnifying glass. Players will use magnifying glasses to examine leaves and identify any signs of pests or diseases. They should look for unusual spots, holes or discoloration that may indicate a problem. This task is giving an opportunity for older participants to share their knowledge of past forest health issues, such as pests they’ve encountered in their time, while younger participants bring modern perspectives on forest conservation.

Link for technique explanation here (15 points for identifying and describing three signs of pests or diseases. The game master will assess the accuracy of identification and understanding of forest health).

Checkpoint 4: Eco-detectives’ verdict – Write down one major threat to the forest and suggest one solution. Teams will discuss and identify one major threat to the forest (such as pollution, deforestation or invasive species) and suggest one realistic solution to address it. The team should consider both short-term and long-term solutions that can involve both the local community and broader conservation efforts. Encourage discussion between generations about environmental issues and solutions. Older participants can share experiences with past threats and solutions, while younger participants can suggest innovative approaches. (20 points for identifying a major threat and providing a thoughtful solution. The game master will assess how well the teams discuss the issue and come up with practical, collaborative solutions).

Rules:

  1. Each clue must be completed before moving to the next checkpoint
  2. Teams self-score their answers at each checkpoint using clue cards for reference
  3. Bonus points for creative solutions (+5)

Youth-Friendly Add-Ons

  • Add mini magnifying glasses for participants to use.
  • Include fun titles like “Chief investigator” or “Eco-sleuth” for players.

Key takeaways:

After the implementation, start the conversation with participants about the experience they just had. Check with them what were the most valuable learning points for them.

Questions for debriefing:

  1. How was it for you?
  2. Were the rules of the game clear and simple?
  3. How this activity contributes to your understanding of the forest ecosystem?
  4. Are you able to list some new tree species after the activity?
  5. What are the specifics of wildlife habitats? Did you managed to track animals?
  6. What did you learn about different forest crimes?
  7. Did you manage to cooperate with other team members on finding the solution for the environment?
  8. Was this a result of a teamwork?
  9. What did you learn from younger/older team members?
  10. Did you manage to have fun on the way?

Resources:

Learning about the forest: https://www.leaf.global/

Looking for animal tracks: https://www.youtube.com/watch?v=aU6nFYGdv4w

Nature select- pests and diseases https://www.naturesselect.com/blog/3-steps-to-differentiate-between-a-pest-a-disease/